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Blog > Blog Design > How I design a blog – part 1

How I design a blog – part 1

Peter F, 17 February, 2006 0 Comments

Hi all. I’m Peter Flaschner, the founder and creative dictator at The Blog Studio.
I’m going to walk you through the process we go through when designing a
blog or other website. This is part one of two. When we’re done, we’ll
have a super flexible WordPress theme perfect for anyone looking to make
a buck with a blog.

Design can add tremendous value to a blog. When it comes to making
money with your blog, proper web design can make a huge impact on your
bottom line. For some reason, I get a lot of resistance when I say this.
I think it has to do with one’s perceived definition of design. The
typical response I get is “ugly sites do well with adsense”. That may
very well be true. I bet though, that those same sites would do even
better with proper design.

Before we get into this, I need to dispel one further myth: design is
not about making things pretty. It’s about making things work to their
best ability. Let me quote from dictionary.com:

    • To formulate a plan for; devise: designed a marketing strategy for the new product.

 

    • To plan out in systematic, usually graphic form: design a building; design a computer program.

 

    • To create or contrive for a particular purpose or effect: a game designed to appeal to all ages.

 

    • To have as a goal or purpose; intend.

 

    • To create or execute in an artistic or highly skilled manner.

 

So, without further ado, let’s design a site. Here’s what we’re going
to need: pencil, paper, and a graphics editor (such as Photoshop,
Illustrator, Freehand, or Gimp).

We’re going to start by collecting a bunch of information. I know the
instinct is to jump straight into your drawing program and start
messing around, but it’s not the best approach. You’ll see why as we
move through this.

We’re going to design a site for a fictional problogger. This person
(let’s call him Fred) writes about watches. He’s earning a couple of
hundred bucks a month from his current site, and wants to step that up.

Step 1: Identify the site’s goals (what are you trying to do? How will you achieve it)

We’re designing this site to increase Fred’s profit. We’re going to
do this by designing a flexible framework for Fred to experiment with ad
placement, by increasing the attention grabbing aspect in order to
capture more first time visitors, and by increasing the site’s
stickiness, giving users more chances to see an ad that they want to
click on.

While we’re at it, we’re going to use a plugin we recently developed
that will give Fred control over the colour of the various elements of
his site. This way, he’ll be able to keep things looking fresh.

Step 2: Identify your audience (who are they, and where do they come from)

Fred’s audience is made up of two groups: hardcore watch nuts, who
read Fred’s site for news and reviews of the latest timepieces, and
people shopping for watches, who come to the site via searches for
specific makes and models.

Step 3: Identify specific needs (what functions does the site need to have in order to meet its goals?)

Flexibility with a minimum of fuss is key here. We want Fred to be
able to move ad blocks around without having to mess with the code. We
also want Fred to be able to change up the look of his site to keep
things fresh, again, without messing with the code.

We also want to increase the site’s stickiness. We’ll do this by
including a “favorite posts” listing and related links in the post’s
footer.

We’ll show a category listing, to allow readers to explore the site
in a non-linear way, and a search bar, so readers can search for
specific makes or models. We also want to include a blogroll, to share
the love. Finally, we want to show recent comments, so Fred’s regular
site visitors can keep up with the overall conversation.

Step 4: Draw wireframes (rough sketches to experiment with element placement and layout)

Now the fun starts. I use a fabulous program called OmniGraffle
(mac only) to play around with site layout and element hierarchy (more
on this in a moment). I like to stay out of my graphics editor, since
the potential to get sucked into designing visual elements is so strong.
You really want to avoid jumping into the visual part of the design at
this stage, since you’ll just end up getting lost.

What we’re doing now is building the terrain that we’ll lay our
visual elements over. Skipping this stage is is the single biggest
mistake newbie designers make.

Here’s an example of Fred’s site in the first stages of development:

As you can see, there’s no “design” per se present. What we’re doing
though is figuring out the optimal placement of the various blocks that
make up our site. We’re establishing the hierarchy of the page elements;
deciding what’s most important, where we want the users’ eye to move.

This is a very rich area of study. I’m going to try to boil it down to it’s most basic (this data comes from an article by Peter Faraday.
In essence we perform 2 functions immediately upon landing on a web
page: search, and scan. The search function is our eye looking for a
salient entry point into the page. We are attracted by the following (in
descending order)

    1. motion

 

    1. size

 

    1. images

 

    1. colour

 

    1. text style (font choice, font weight)

 

    1. position

 

Once we’ve determined where we can start reading, we determine what
to read by scanning the page. We look at groups of objects, and the
proximity of individual objects to decide what is most important to read
first.

Knowing this, we can make decisions in the layout and styling of our
pages in order to increase the odds of generating the intended response
(ie, clicking on an ad).

The eagle eyed among you may have noticed that we have more ad blocks
than Google currently allows. We won’t be using them all at the same
time, but we’re building them in so Frank has the ability to move the
ads around.

Step 5: Make a mood board (a collection of images, colours, type, etc that give you the feel you’re aiming for).

On larger jobs, we collect a bunch of imagery that feels like the
project at hand. We look through magazines (fashion mags are a
goldmine), books, and the web for colours, textures, layouts, etc. We
cut up the magazines or print stuff out and literally make up a board
that summarizes the mood we’re aiming to create for the site.

For a smaller job, we go through the same process, but create a
virtual board instead. This is basically a big document in Photoshop
that we can paste a bunch of stuff into. These images become our
starting place for creating a colour palette, exploring texture and
form, and generally acting as inspiration.

Creating one of these things doesn’t take long – go and try it, you’ll be surprised how much it helps.

Here’s an example from a recent project:

Step 6: Visual design

Having completed all of the above, the visual design is a much more
manageable job than had we jumped straight in at the outset. Now we can
concentrate on the site’s balance, energy, and style.

One huge mistake web design newbies make is not leaving enough space
around the individual elements. This is called “white space”. Note that
it doesn’t have to be white! Rather, the term refers simply to empty
space.

At this point, you should be pretty well along in your design. I’m
going to leave you now and get to work on Fred’s design. Tomorrow, we’ll
turn our static graphic into a WordPress theme.

Before I go, here’s where I’m at with Fred’s site so far:

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